If you decide to make some dedicated resourcemaking floors.Ī door-elevator-storage-overseer ground floor can be good to stop raids on the groundfloor because the raiders will be forced to go trought the storage floor twice, put your guards here. There is an argument to put 3-2-3 floors with radaway/medpacks on the middle, if you have some auto colect robots. There are some stuff you can do to make a better late game vault, that uses 2 sized rooms, remove the second elevator on the ground floor, make dwellers not evolve some of the stats, etc.īut by the time this techniques are good, you don´t care about the marginal increase in profit anymore. When you reach endgame, you start to profit from having smaler (2sizes) medpacs and radaway production. Tl dl: All the rooms are better at 3 size.
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